I tried to build a 3D MMORPG (ie. World of Warcraft clone) in this project.
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What I’ll cover:
* Getting a basic websocket connection going
* Starting a node.js server
* Sharing code between server and client
* Hacking three.js shaders to inject new fragments
* Adding chat
* Supporting multiple players
* Supporting thousands of npc’s
Like always, full source is available, just check the github repo. Go ahead and do whatever you want with it.
Why MMOs Are Complicated