Dear ImGui — C++ GUI Framework For AAA Games and Game Engines



Dear imGUI is a light weight open source cross platform immediate mode GUI toolkit, used by tons of AAA game studios, for both games and game engines/tools. Dear imGUI 1.80 was just released.

Link:
https://gamefromscratch.com/dear-imgui-1-80-released/
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*GameDev News* : https://gamefromscratch.com
*GameDev Tutorials* : https://devga.me
*Support* : https://www.patreon.com/gamefromscratch
*Discord* : https://discord.com/invite/R7tUVbD
*Twitter* : https://twitter.com/gamefromscratch
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22 thoughts on “Dear ImGui — C++ GUI Framework For AAA Games and Game Engines

  1. Link:
    https://gamefromscratch.com/dear-imgui-1-80-released/
    ———————————————————————————————————–

    GameDev News : https://gamefromscratch.com

    GameDev Tutorials : https://devga.me

    Support : https://www.patreon.com/gamefromscratch

    Discord : https://discord.com/invite/R7tUVbD

    Twitter : https://twitter.com/gamefromscratch

    ———————————————————————————————————–

  2. Business Opportunity in Ruvol

    I have invented a Board Game [still unpublished and not yet out in the market] that I believe is guaranteed to be as challenging and exciting as CHESS. I called it “RUVOL.”

    It is my hope that one day Ruvol may surpass chess as the “Number One Board Game in the World.”

    The weakness of chess is it always starts in fixed positions that the opening moves become “memorizable.” In fact, not a few have so mastered the moves that they can play against their opponents “blindfolded.” It is for this very reason that the great Bobby Fischer introduced his so-called “Fischer Random Chess,” where the starting position of the pieces is “randomized” to make the memorization of openings impracticable. Fortunately, it is also for this reason that I invented Ruvol where “every game” has been calculated to be a challenging one to play.

    HOW IS RUVOL PLAYED and HOW YOU CAN MONETIZE IT?

    I detailed everything in my YouTube video. Here is the link: https://www.youtube.com/watch?v=jcqth0m3-R0

    BIG MONEY POTENTIAL IN RUVOL!

    It is worthwhile to note that the people who play chess will be the same people who will play Ruvol. In my Google search, I learned there are around 800 million chess players in the world. Even just a small percentage of these 800 million is good enough to earn big money from Ruvol either as an ONLINE GAME BUSINESS or as a PHYSICAL PRODUCT DISTRIBUTOR.

    You may contact me at: rodolfovitangcol@gmail.com.

    Thanks and God bless!

    RODOLFO MARTIN VITANGCOL
    The Ruvol Inventor

  3. ooof, I remember IMGUI. I used it in my first year of uni. It moves so fast and gets updated so often it's hard to keep up. But it certainly made my project way better looking than the rest of my classmates.

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